Showing posts with label Tutorials. Show all posts
Showing posts with label Tutorials. Show all posts

Tuesday, July 7, 2015

Cracker Run

This is a game my friend and I made up, on a hot summer day with nothing to do.

Players: 2 - 200

You will need:

Per person/team:
- 2 chairs
- 1 sheet
- 1 rubber band/clothes pin

- jump ropes/string/pylons/tape/etc.

- 1 sock/handkerchief each

- variety of balls

- many small items/snacks

Set up:

Each person/team sets up their fort with two chairs, backs facing and several feet apart, with a sheet draped over top.








At one corner, a rubber band/clothes pin is used to keep the sheet in place.







Use the jump ropes/string/pylons/tape/etc. to divide the game space in to two parts, the war zone – which includes the forts – and the cracker run zone, at the furthest point of which lies the small items/snacks (in our case, we used crackers).

The balls are divided equally among the forts. Each player has a protruding sock/handkerchief in their pocket or waistband.

How To Play:

The goal of this game is to get as many points as possible. As stated previously, there are two parts to this game: the ‘war zone,’ and the ‘cracker run zone’ (which, if you’re not using crackers can be called the point zone).

War Zone:

Smaller balls are generally used to hit other players (10 points) and larger balls are super effective for taking down the opponents fort (5 points), though they can both do either. These balls can only be thrown from the fort. Players can hit opponents retrieving balls. Only one ball can be retrieved at a time, and once returned to the fort, can be thrown. In order for a player to be hit, the ball must hit them directly, not through the fort or bouncing. A player in the Cracker Run Zone can not be hit by balls.
A fort is considered demolished as soon as the rubber band/clothes pin comes off. It must then immediately be repaired before anything is thrown from said fort, and before taking to the Cracker Run Zone.

Cracker Run Zone (Point Zone):

Players run through this zone to retrieve the small items/snacks (10 points). As soon as a player crosses the jump rope/string/pylon/tape/etc. line, they can not be hit by balls. In order to stop the opponent from gaining these points, they must try to take the sock/handkerchief from the other’s pocket/waistband. Once a sock/handkerchief is lost, that person must then retrieve it, returning to his/her fort without the small item/snack.
As soon as the runner crosses the line back into the war zone with a small item/snack, that point is theirs and cannot be taken away. However, they are open to fire.

Points:
Broken fort: 5 points
Hit person: 10 points
Small item/snack: 10 points

At the end of the game, points are tallied up, and the person/team with the most, wins!

Add a twist:

- On a hot summer day, runners have to run through a sprinkler to get to the point pile.

- snacks/candy can be used as points, and each team gets to eat their points at the end of the game.

- for a harder game, cracker run points can be stolen, or a jailing system can be added.

(Disclaimer: I do not own the pictures used. They belong to their respective owners.)

Tuesday, June 23, 2015

Twenty One Pilots 'Stressed Out' Handshake

My friend and I have recently come to like listening to Twenty One Pilots, and in their music video for their song 'Stressed Out,' the two band members meet up with a handshake. A surprisingly long and complicated handshake. Of course, we had to try it.

We found that there weren't many good tutorials out there, mostly just people's recreations, and slowed down videos. We managed, but I thought it might be cool if I illustrated a step by stepp.

So here it is:

Click to see larger
Viola! The illustrations are rather crude, but I wanted it to be quick, easy, and simple.

In the top corners of each step there is the number of the step, and whether you will be using your right hand (R.H.) or your left hand (L.H.).

Let's begin!
You will need:

  • a friend / enemy / sister / brother / significant other / fellow fan / cat / dog / lamp
  • yourself
Here's how to do it:
  1. Clap R.H.s together, passing...
  2. and returning with backhand contact,
  3. Passing again, clap R.H.s twice.
  4. Fist bump twice.
  5. (This part gets tricky!) Opening you fist with you and your partner's palms facing outward, hook thumbs. 
  6. With thumbs still touching, twist to palms, one going over, the other going under.
  7. Grasp the other's hand.
  8. Here's where the L.H. comes in. Clap each others R.H.s (pictured next), then above, below...
  9. and each other's R.H.s once again.
  10. Twist you R.H.s to grasp each other's pinkie with your own. Shake up and down twice, then release on the second descent.
  11. Grasp each other's L.H.s.
  12. Above your L.H.s, clap your R.H.s twice,
  13. Tap each other's left elbows.
  14. Tap your own left elbow.
  15. Switch from grasping L.H.s to grasping one another's R.H.s.
  16. Hug each other with L.H.s.
  17. Snap with your L.H. as you pull away.
Let me know what you think!

#twentyonepilots #handshake #tutorial #how-to #step-by-step

Saturday, April 19, 2014

How to make an ULTRA ADDICTING ICED MOCHA

Also known as: Uaim. (Pronounced: yew-ah-ih-em)

*This is where I would insert a picture of uaim, but I have already drunk said drink.*

You will need:

  • A cup, bottle or glass. (very important.)
  • Strong coffee of your choice (can have been sitting on the counter for days.**)
  • Chocolate syrup or hot chocolate powder
  • Milk
  • Ice cubes
Instructions:
  1. Pour 1/4 to 1/3 (depending on your taste) strong coffee into cup/bottle/mug/glass/whatever.
  2. Add chocolate and stir well.
  3. Fill up most of the way with milk.
  4. Add ice cubes and stir once more. You may have to let it sit a minute to reach its full iciness.
  5. Add optional, hypothetical, non existent whipped cream and enjoy your Uaim.

It's simple. It's fast. It's uaim.

I should become a sales personel. I could make millions.

Naw, I'm to lazy for that. Chao!


**I would say here that I do not use old coffee that's just gross, but my parents taught me not to lie.

Saturday, January 11, 2014

How to Drink Yerba Mate Like a Pro

Okay, so I got this super cool mug and tea ball from my super cool youth leaders. I'm not a huge tea person, but I'm honestly trying to find some way to down a social beverage. Also, I like the idea of sitting around and drinking flavored hot water.
So, as you may have picked up, I'm of mennonite heritage, from way down south (America) in Paraguay, where we drink mate. (pronounced MA-ta) It's also called terere (pronounced the way it's spelt) when it's cold.

So my dad was about to have his daily guampa (Google it.) and I was like: "Well hey, I haven't used my mug yet, and yerba's like tea. So why not?" One of my friends said she'd done it plenty of times.
So I filled up my tea ball with yerba, poured in some hot water, added some agave syrup and milk, and voila! Paraguayan Perfection with a North American twist. It has a strange greenish tinge. Looks nice with my mug.

My Yerba tea and mug with cosy. :)


How to make your own Yerba tea:

1 teaspoon Yerba Mate
2 cups boiled water
milk and honey to taste


  1. Put yerba in tea ball. Place in mug. 
  2. Add hot water.
  3. Once water is green, (Almost immediately.) remove tea ball.
  4. Add milk and honey to taste
  5. Enjoy.

(I used almost half milk and a huge dollop of agave nectar.) I dare say it taste a little bit like chai tea, maybe? Depends what kind of yerba you use.

Wednesday, March 6, 2013